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Riot's been doing well at bringing unused champs back out of obscurity recently; who should be next? (self.leagueoflegends)
submitted 6 months ago by Vietrmx[AdinsxBejoty] (NA)
Olaf, Shaco, less recently Kennen and Morgana...I can't think of any other examples, but I'm sure there's more. Who do you guys think is underused and would require only minor changes to bring back into viability? Other than Karma...
[–]Sepik121 59 points60 points61 points 6 months ago
When it's done, I think the stealth rework might bring back both Eve and Twitch. Personally though, I'd like to see some Mundo and Sivir changes (both of which are being figured out right now too).
[–]bobdisgea 24 points25 points26 points 6 months ago
mundo, sivir, and veigar have all been said to have reworks being worked on.
[–]ForumWarrior(NA) 16 points17 points18 points 6 months ago
They're reworking Viegar? I love playing him. Theres nothing wrong with him as it is so a rework can only make him better.
something about his passive not being useful enough early game.I think the basic thought process in the rework is that he is not so useless early game.
[–]papadelicious 12 points13 points14 points 6 months ago
imagine if veigar had swain's passive... that would probably be OP with his q tho
[–]Antilominical[CLG Momma Sona] (NA) 22 points23 points24 points 6 months ago
Give Veigar Katarina's passive, that will balance him for sure.
[–][deleted] 10 points11 points12 points 6 months ago
...>:{
[–]Antilominical[CLG Momma Sona] (NA) 12 points13 points14 points 6 months ago
I think seeing three veigar prisons at the same time would be very comical.
[–][deleted] 22 points23 points24 points 6 months ago
Comical: As defined by "Oh sweet jesus why"
[–]bobdisgea 2 points3 points4 points 6 months ago
That could be pretty fun.
[–]Pereo[Pereo] (EU-W) 3 points4 points5 points 6 months ago
Apart from the rework of his passive Riot mentioned that they were looking to change his ult. They don't like the idea of being punished for playing well (i.e getting high AP)
[–]nickanack 1 point2 points3 points 6 months ago
They intend on putting a cap on the amount of AP gained from his Q. They're doing the same thing with Nasus' Siphon Strike. I think their reasoning was they didn't like how it made them very passive early game.
[–]Gymleaders 3 points4 points5 points 6 months ago
Kayle's rework made her better.
Hahahaahahaaha jk.
[–]Supercyndro 3 points4 points5 points 6 months ago
The ignite changes coming up should count as an indirect buff to mundo in my opinion.
[–]bobdisgea 1 point2 points3 points 6 months ago
I forget what they said they wanted to do with him but I know it involved his passive
[–]mayonnnnaise 1 point2 points3 points 6 months ago
2 of my faves hooooooray
[–]jasie3k[jasie3k] (EU-W) 0 points1 point2 points 6 months ago
Link to post that says that they are reworking sivir?
[–]Sepik121 1 point2 points3 points 6 months ago
Here you go
[–]Seife 0 points1 point2 points 6 months ago
Nguyen proofed that veigar isn't bad. I think he's just underrated and people will realize he's very good if he doesn't get shutdown in laning phase.
[–]Blankeds_ 17 points18 points19 points 6 months ago
I know we all love mundo for his character design, general silliness, and going where he pleases, but for the love of god, if him and his fucking cleaverspam lane combined with the "lolIdontdie" ult become fotm I'm going to flip some tables.
[–]ranger4290 5 points6 points7 points 6 months ago
both champs I enjoy playing, despite their 'not being viable'
I am excite.
[–]SyntaxTheFourth[Cerielth] (NA) 1 point2 points3 points 6 months ago
I bought Eve 'for the lulz' and though she's pretty useless at the moment, I still had a lot of fun with her skills. Any kind of stun/better slow on her could make her very viable as an assassin or even just plain melee.
[–]Sykil[Sykil] (NA) 0 points1 point2 points 6 months ago*
Waiting for Sivir to have a more appropriate passive, at the very least. One of my favorite carries. :o
I liked Shurelia's ideas for Twitch, especially the skillshot/on-hit E with Expunge being his new ultimate, but apparently they didn't like this in-house.
[–]socraincha[jobdobe] (EU-W) 2 points3 points4 points 6 months ago
Sivir passive is crazy appropriate.
Spec in the swiftness thing in Defense on dodge.
Push tower.
Run away.
Dodge attack from enemy defenders
Run away faster.
HUEHUEHUEHUE.
[–]IndigoMoss[Skategodindy] (NA) 43 points44 points45 points 6 months ago*
Mundo. I have way too many fucking Mundo skins and no reason to use them.
[–]poorly_timed_boner[BooBooxx] (NA) 11 points12 points13 points 6 months ago
Says the godlike Kayle.
Somehow I still remember the day you dumped 6 replays here and convinced me to start playing Kayle.
[–]IndigoMoss[Skategodindy] (NA) 9 points10 points11 points 6 months ago
That was quite a while ago, can't believe anyone remembers that post. I'm glad I got someone else to pickup the Judicator, we need more of us out there.
[–]Shoecrown[Shoecrown] (NA) 1 point2 points3 points 6 months ago
Jungle Kayle is a lot of fun. I run AS Marks, Quints, and Glyphs, with Armor Seals. Super strong early-mid game. Though she's not the strongest late game; she's a fun + unique hybrid support/carry.
[–]Arbyslol 21 points22 points23 points 6 months ago
Nunu anybody?
[–]Dr_Acula_PhD 6 points7 points8 points 6 months ago
Yes, Nunu. He needs... something. I think if his consume was made into something more useful, he'd be more useful. Either another damaging spell, making him into more of a caster, or something to put him into a truer support role.
[–]Yoyochan 2 points3 points4 points 6 months ago
I kind of wish his ult had less of a slow percentage, and a faster channel time (maybe 2 seconds) so that the full damage could be put out more often. Rarely do I get to kill anybody with that (and not also die) unless it's a surprise bush ult.
I agree with changing consume, although that would hurt his jungling unless they gave him a buffed up passive of some sort (damage on hit to creep, something along those lines.)
If consume were made into more of an Alistar-style party heal, he would definitely be an awesome support character in my opinion.
[–]devoting_my_time[Guffaz] (EU-W) 0 points1 point2 points 6 months ago
I think it would be funny if they experimented with nunu support, by making his q into something else, it could actually work out. :P
[–]Cratonz[Cratonz] (NA) 4 points5 points6 points 6 months ago
Consume now functions as a lesser version of feast that deals magic damage to champions (and less damage than it does to minions, obviously). Tada, nunu op.
[–]Keenalie 3 points4 points5 points 6 months ago
I jungle Nunu almost every game I can. If I have 4th or 5th pick and their team has very little stun/disruptability Nunu will -wreck- them. His slow spam makes ganks hilariously easy if you have competent lanes. That said, he is incredibly situational.
[–]thehellbean 0 points1 point2 points 6 months ago
I'd love Nunu buffs as long as they reworked his E a bit. 4 seconds slow at lvl 1 is ridicilous especially combined with that speed boost.
[–]mackejn 0 points1 point2 points 6 months ago
Actually NuNu is considered one of the better jungler by the pros recently. Stonewall recently did a video explaining why, but basically bs transitions out of the jungle better than a lot of people while still being able to clear the jungle and tank fairly well.
[–]Hiicantpk 37 points38 points39 points 6 months ago
Please, Shen!
[–]Cratonz[Cratonz] (NA) 8 points9 points10 points 6 months ago
They need to rework his energy costs as a whole. As much as Riot cries about how broken free ranged harass, they still have Akali, Shen, and Kennen who all have just that. Conversely, in a team fight, Shen has prohibitively high energy costs and can never use his full kit. Akali and both Kennen get free energy returns and have lower costs in general, which lets them spam every button ad infinitum.
From a balance perspective, energy should be removed from the game. Since I know they won't, the next best thing is actually making his abilities usable.
First, they can change Shen's Q to function like a weaker version of Akali's, so you get less harass from spamming Q at range and more from following up with the attack, plus energy return. Similarly, they could return energy if shen's shield gets broken with the idea to reward shielding at the right time. Unfortunately, in most fights you could just spam it on CD and still have it be broken because of how much AoE there is. His E could also return energy based on how many targets he hits (or just if he hit any champs at all). Finally, stop trying to make him an AP carry.
[–]rawrgulmuffins 5 points6 points7 points 6 months ago
His E returns 50 energy if he hits any champion.
[–]UnholyAngel[gtAngel] (NA) 6 points7 points8 points 6 months ago
Shen just doesn't do much. Look at his spells and just compare them to other champions and just at his abilities:
Passive: bonus damage every 8 seconds. Actually a decent amount of damage, but the hp scaling runs counter to everything else he does.
Q: Compare to Akali. If Akali gets the onhit effect her Q does better base damage but scales worse, although it has longer range. It costs quite a deal less though. If she doesn't get the onhit it costs more and deals less damage, but still has a higher range.
If you want Shen to build AP this could be okay, although the heal is too weak right now and his energy costs are way too high, prohibiting sustained usage. The heal needs to scale or be replaced because it doesn't have a strong effect. If Shen isn't supposed to build AP then this spell is too weak. It has a tiny range, a prohibitive cost if trying to use his other abilities, and doesn't do much base damage.
W: A shield. Nothing special. This could be pretty cool though, so let's look at Riven's shield to compare. First, Riven has a 1 second longer cooldown but gets a short dash. Her shield scales better (.25 more scaling - sure the stat is less available but it is more generally useful as well.) Shen has the benefit of 70 extra base shield and 1 second on his cooldown, at the cost of 45 energy, no dash, and .25 scaling.
If you compare it to Veigar's Q (a basic ability that is almost pure nuke) it does less base damage, has a longer cooldown, but does admittedly scale better. If AP is a stat that Shen wants it could be slightly stronger, although remember that Q-farming will increase Veigar's damage.
Ultimately this ability seems just a little bit too weak if Shen really wants to itemize AP, and waaay too weak otherwise. I think it either needs some rather large number tweaks or some conceptual changes.
E: This spell is pretty cool. You get a short dash and taunt people. The dash range makes sense - comparing the range to Riven's E's range the range is similarly cooldown efficient. A lower cooldown is better in general and Shen's range is a little more efficient, so that is alright. Looking at the taunt, it is similar to Rammus's taunt. Rammus has a 1 second and armor reduction benefit, but a longer cooldown and no dash/slightly less range. The taunt is nice as a 2 second cc, although it doesn't seem very "tauntish" seeing as you can't really move the target much and won't be taking very much damage over just two seconds.
Finally, it has a huge energy cost. You need 100 energy to use this, so it takes a while or not casting if you were at full. You can't spam his Q and W and still end up being able to cast his E. He uses both abilities too - Q has a small heal and is his only real damage while W helps him be a tank. This ability is cool but the energy cost takes away a lot of its usefulness.
R: The concept is pretty cool. In a full blown teamfight this is just a damage shield on your carry or someone and is only really useful as damage control. It won't be good unless things go badly, in which case it's useful for delaying things. This is great for assisting in small fights though and makes any 1v1 into a 2v1. The shield and scaling is just silly.
In conclusion: Shen is a tank - his skills all point to that (teleporting to an ally, shielding yourself, taunt, and no huge damage abilities.) However he can't be itemize to take advantage of his kit. If you build AP he doesn't have the resistances or health to tank and doesn't do enough damage to justify his presence. If he builds tanky his Q and W are rather negligible and he is left with a shield and a taunt. If he itemizes health he can get large atma's AD and large passive triggers but doesn't tank very well and his abilities are weak. I think the biggest thing I would do is try to change his itemization a bit.
His Q needs scaling on that heal - I would make it be something like heals 50+.2 AP to allies and 75+.35 to self (numbers are pretty rough). I would have it heal you more so I can make the heal important for Shen but not too strong when healing allies.
His W could give armor/MR, either passively or as an active. Right now you can't have a meaningful shield and good resistances, this change would alleviate that and allow you to build AP while not falling too far behind on defense. Probably a passive MR/armor and a larger bonus when active.
For his E I would reduce the cost to something like 75 restoring around 40-50 energy for a champion hit. This way you can use it to run away but you can't spam everything, or you can use it offensively and spam your stuff.
On Shen's R I would probably not change much. If anything it might need a bit of a nerf, although I'm not sure. Quite possibly a cooldown reduction but a nerf to the shield amount.
The passive. Right now it kind of sucks and he is shoehorned into AP with the rest of my ideas. Making Shen scale off of health would bad - there would be no reason for him to get armor/mr so his W would have to give him all he needs. Since there are no +armor AP items it would be good to give him armor somehow. Maybe a system where Shen gains bonus armor/MR (less MR) whenever he hasn't been hit and it stacks. Every time Shen is hit by a champion he loses one stack. This way he prefers to fight small engagements where he is hit less and it gives more incentive for short fights. He can use w to avoid most of the damage and get away before he loses all of his bonus armor/MR. This would give a nice dynamic where Shen helps his team split push and otherwise fight small engagements. His heal, W, passive, and R are all much more useful the smaller the engagement. (His E is just always useful in engagements.) The way to deal with Shen then would be to force a full teamfight. That is where he would be the weakest.
[–]kapperbeast[kapper da beazt] (EU-W) 0 points1 point2 points 6 months ago
i think his biggest problem is none his ability's really give the enemy any reason to kill him and his energy back system is simply non-existent compared to ever single other ninja
[–]darkshy[darkshy] (NA) 33 points34 points35 points 6 months ago
Karma personally.
[–]docodine 15 points16 points17 points 6 months ago
i still have never played with or against karma :o
[–]TowawayAccount[Reverend EazyE] (NA) 2 points3 points4 points 6 months ago
I'll play a game with you. More than one if we have fun =D
[–]Raven776 3 points4 points5 points 6 months ago
Wait... I can have two Karmas? At the same time? I shall precede to lick my lips and apply naughty things to naughty places at the thought.
[–]docodine 1 point2 points3 points 6 months ago
sure! would love to have more people to play with
[–]LucasCrowe[LucasCrowe] (NA) 2 points3 points4 points 6 months ago
I played against a Karma once and I had no idea what she did. Thinking about it, I still don't fucking know what she does.
[–]finaleclipse 2 points3 points4 points 6 months ago
I never feel like I'm getting my mana's worth whenever I cast something with her... A bump in power or a drop in mana costs could really round her out. I feel like wanting a 3rd mantra is asking for too much, but it wouldn't go unappreciated :)
[–]charlesviper[gotm1lk] (NA) 8 points9 points10 points 6 months ago*
I disagree. Karma has among the highest damage ability of anyone in the game early. She's one of the easiest farmers in the game because of how much her shield damage does, and her Q is also very good. It's very, very easy to pick up first blood as Karma because people always underestimate her damage (especially when she's missing health), and she has a very strong shield that you can cast on others (not many people are used to a 600 health shield protecting a carry).
The problem with Karma is that her ultimate, even with 40% CDR, takes eons to recharge (twelve seconds), which pretty much means you get two offensive shields in a teamfight. Giving her an Akali-like "kill / assist resets cooldown" would be a ton more balanced on her than it is on Akali, and seems like the best bet. In teamfights you'd still only have up to two mantras, and you'd still have to contend with the cooldown on your shield, and you'd finally be able to use mantra charges on abilities other than shield.
I think her W could do with a utility buff too. Sure, the damage is good if you can land it, but it's just too situational. I wouldn't mind seeing the damage on W be nerfed with a big utility buff added, to make the spell more consistent. I also think that the incentive to use mantra charges on Q and W pale in comparison to E.
[–]Yoyochan 1 point2 points3 points 6 months ago
Totally agree, I'm all for the extra mantra and/or Akali-style cooldown reduction. There would need to be some sort of cap on that though, or it would be one heal after another and your team would never die (i.e. Soraka pre-heal-cooldown nerf.)
Also have to consider the shield mantra, if she was low health (her passive) and able to slam 3 mantra'd shields down, I think you could come pretty close to straight-up killing someone if you had enough AP to start with.
Still, her shields can absorb an enormous amount of damage late-game, which I think really is where she shines, and the heals are more of an added bonus/clutch save.
[–]Rayofpain 0 points1 point2 points 6 months ago
I think karma is still really strong, but nobody plays her. If she has adequate farm and can support a fed champ like jax or udyr, the two can become COMPELTELY unstoppable. It's stupidly good how good her heal and shield combo can be, WITH the movement speed buff?
[–]mdRAW 13 points14 points15 points 6 months ago
If I remember correctly, they are remaking Sivir's passive. This may or may not bring her back out of obscurity. I hope this is the case, she was my first AD carry I learned.
[–]mackejn 5 points6 points7 points 6 months ago
You are correct sir.
[–]hammertime1070[4poolPROXYHATCH] (NA) 4 points5 points6 points 6 months ago
They were talking about making ricochet her passive which would basically kill her unless they buffed the fuck out of everything else. She would get raped by turrets all early game.
[–]Emience 5 points6 points7 points 6 months ago
Wait, how would this be a problem? Wouldn't it just save mana and give them an opportunity to give sivir an awesome new W at the cost of some dodge?
Note: I am not a sivir player and rarely see her anymore so I am probably missing something here.
[–]tl_muse 6 points7 points8 points 6 months ago
can't turn it off = pushed to tower permanently
edit: plus you'd fuck up a lot of last hits because your ricochet would drop creeps low enough to be killed by the enemy creeps
[–]Coldfuzion[Coidfusion] (NA) 1 point2 points3 points 6 months ago
Oh man i remember when i started playing her. Went attack speed with chalice and kept buying more and more attack speed items so i could keep ricochet up and keep pushing. On the plus side man sub lvl 15 i dominated and pushed towers so easy. After 15 people ganked and i was a glass cannon with no real damage. Good times
[–]lightslash53 0 points1 point2 points 6 months ago
I like sivir but shes too weak in summoners rift, in dom i can rock with her, but summoners rift is a problem
[–]lVlatt 16 points17 points18 points 6 months ago
Warwick's great ult is somewhat undercut by his somewhat slow jungle and 0 ganking ability before 6, so I don't see a lot of warwicks when champs like lee udyr and gp rule the jungle. I think riot should maybe give him at least a slow on one of his abilities.
[–]Rayofpain 15 points16 points17 points 6 months ago
Warwick has one of the most outdated movesets in the game. Upvote.
[–]VoodooEconomist[RealManOfGenius] (NA) 0 points1 point2 points 6 months ago
I've been wrecking with WW in top lane by using Gman's Bob build and playstyle. (in normals).
[–]Rehnay[Rehnay] (EU-W) 0 points1 point2 points 6 months ago
WW is still a good solo top, in the jungle however Skarner is basically a better WW (only less sustained if he gets a bad pull on his first blue for the first run through)
I love Lanewick though.
[–]Djan 0 points1 point2 points 6 months ago
Make E a movement buff for the whole team.
[–]luckyforyou 0 points1 point2 points 6 months ago
Can we please make either Warwick's W or E a skill with decent scaling? Extra second of attack speed steroid or extra range on bloodscent? That's it?! It's a bit boring to level Q and nothing else in both lane and jungle.
That said... it won't happen without a drastic rework because Warwick's lane sustain is too good already.
Warwick suffers from being mediocre. He's not bad, everyone else just has something they excel at while still covering what he can do. Especially after nerfing his lane sustain. It's a shame really. He still is getting playing from higher ELO players as well as pros, but not really in the jungle and not often.
[–]nosico[Essinem] (NA) 26 points27 points28 points 6 months ago
Mordekaiser :(
[–]Sepik121 13 points14 points15 points 6 months ago
They're removing the hp costs on his abilities soon. Every designer has basically said that they're looking at them:
HP costs are probably the point to look at if anything, agreed.
He seems a bit too weak in the early laning phase but still becomes very strong later. Perhaps we will look at his health costs.
[–]Tahj42[Tahj] (EU-W) 1 point2 points3 points 6 months ago
Mordekaiser will soon be #1 again huehuehuehuehuehue.
(And I could change my champion icon back!)
[–]Richie311[Naughtlol] (NA) 6 points7 points8 points 6 months ago
Between him and Eve, they share the title as my most hated champs in the game.
[–]KingNine 17 points18 points19 points 6 months ago
Shaco. I hate him most of all.
[–]Ranzera 6 points7 points8 points 6 months ago
He probably doesn't count as much as others (since he has a niche play mode now) but Heimerdinger never got the justice he deserved from Riot. His turrets still have terrible AI and his mana costs(other than turrets, now that they payed lip service to their uselessness) are absurd.
[–]IndigoMoss[Skategodindy] (NA) 4 points5 points6 points 6 months ago
Hell, all they have to do is reduce the mana costs of his rockets. 140 is too damn high for a non-ultimate.
[–]iBird 0 points1 point2 points 6 months ago
agreed, and maybe if they seek out champions better, for the cost, it's a little ridiculous.
[–]renegade_duck 0 points1 point2 points 6 months ago
Blitz's rocket grab is 140, and I think that is not too high.
[–]VonWolfhaus 0 points1 point2 points 6 months ago
Considering how much damage they do and how low the CD is compared with the rest of his kit I think the cost is neccesary. If they hunted champions more and cost less he would have the best harass in the game.
[–]mackejn 1 point2 points3 points 6 months ago
Hate that I can't play him in SR. I think it's on purpose though as they'll have to redesign him a bit to keep him from being OP. I think a dev said they were looking at upping his turret damage and making them more temporary. He just doesnt have enough consistent damage to keep up in SR without sitting on his turrets, which you cant do and keep moving like you need. He's a neat design though, and conceptually I love him since I'm an engineer myself. :-p
[–]paxNoctis[Gakidou] (NA) 0 points1 point2 points 6 months ago
THe turrets should be able to be targeted like, say, Tibbers. If I Alt-RClick on something in turret range, all turrets should shoot it until it moves out of range, then go back to the default AI.
I think that would mostly solve his problems, except maybe a quality-of-life speed buff to his E projectile.
[–][deleted] 6 months ago*
[deleted]
[–]Miirshak 2 points3 points4 points 6 months ago
used to play malphite alot, but the shield nerf and the fact that other champs can do what he does better makes him unplayed.
[–]persoon 1 point2 points3 points 6 months ago
I love Malphite and can't agree with you more, a meta without Malphite is not rock solid at all.
[–]kaiseresc 1 point2 points3 points 6 months ago
Malph is still good, only needs one good tweak and he'll be back and "unstoppable". Obviously he is outshined by other champs, but still a strong tanky deeps who can be built beefy while having +200 AD.
[–]JokerSmilez 1 point2 points3 points 6 months ago
He's still good, there's just no good place to put him.
Outclassed/outsustained but many other champs top, outclassed in the jungle, can't "support" bot, can only kind of mid as a specific counter to certain champs (he beats Akali, for example).
Similar problem to what Doublelift has been saying about Blitz and Poppy. They're still good, they just don't have a place.
I don't think the problem is with him but with the way the meta has evolved.
[–]Poobslag 0 points1 point2 points 6 months ago
Or maybe just a better W or something. Malphite was the first champ I learned but i've moved onto other champs because he kind of feels like a "walking R button" right now
[–]IM_SO_JUICY 5 points6 points7 points 6 months ago
With the cleanse buff incoming, I think Tryndamere will become the source of much qq on the forums, unfortunately. Sad because I've been playing him ever since I started about a year ago, even when people regarded him as a sub-par champion. Players are now beginning to see how powerful he is.
[–]amandawong 3 points4 points5 points 6 months ago
He is incredibly powerful; he might be the only champ I've seen consistently do well late-game no matter how well the player is. Once he gets AD and AS... gg.
[–]kippig 2 points3 points4 points 6 months ago
A team that knows when to use their CC makes trynd hard to play. QSS becomes a requirement and sets you back 1500g.
[–]tl_muse 5 points6 points7 points 6 months ago
hence cleanse buff making Tryndamere op
[–]amandawong 1 point2 points3 points 6 months ago
That's true, but it's also true of nearly every character--if you get CC'd well you're likely not going to be able to carry.
[–]OneJuno 1 point2 points3 points 6 months ago
I hate you. So. Goddamn. Much.
Hey, I've been bitching about Tryndamere since way before it was cool!
[–]Mahale 22 points23 points24 points 6 months ago
Well they buffed shaco so why not bring the second most annoying cunt in the game back? Eve.
[–]d4nny 40 points41 points42 points 6 months ago
nothing was more annoying than stun eve
nothing
[–]Mahale 17 points18 points19 points 6 months ago
I dunno a flash/stealth is pretty annoying too.
I say they are tied, wed in an unholy matrimony of cuntdom.
[–]Geminel 6 points7 points8 points 6 months ago
Singed completes this unholy trinity nicely.
[–]xandrox[Xandrox] (NA) 20 points21 points22 points 6 months ago
Singed is nowhere near as annoying as a stealth champ was.
[–]RabbitRulez 19 points20 points21 points 6 months ago
Singed has no need for stealth to be annoying
[–]xandrox[Xandrox] (NA) 6 points7 points8 points 6 months ago
I never said he isn't annoying I said he is less annoying.
[–]kapperbeast[kapper da beazt] (EU-W) 6 points7 points8 points 6 months ago
at least singed cant really burst you down out of no where and be anoying at the same time
[–]Tahj42[Tahj] (EU-W) 2 points3 points4 points 6 months ago
Lux IS the most annoying cunt in the game.
[–]Vietrmx[AdinsxBejoty] (NA)[S] 0 points1 point2 points 6 months ago*
Edit: thanks (if you did it)
think they have a rework for her in the works
[–]viper901 12 points13 points14 points 6 months ago
MISS FORTUNE!!!!!!
[–]theroarer[taioki] (NA) 5 points6 points7 points 6 months ago
Lux redux
[–]Vondruke[Huggles] (EU-West) 1 point2 points3 points 6 months ago
What's wrong with Lux?
[–]mis7gun[o0dleet0o] (NA) 23 points24 points25 points 6 months ago
xin zhao is lacking buffs
[–]harabec01 19 points20 points21 points 6 months ago
The sad thing is, they will never buff him to use-able status because of his ability to chain-cc idiots who fight him 1v1. Unless they remove his knock-up, expect him to remain dead to the world.
[–][deleted] 2 points3 points4 points 6 months ago
I think he's fine. He's just terribly boring to play..thats why I dont' play him. I regretted buying him after I played 1 game with him. Otherwise he isn't that bad for a tanky assassin (though fully outshined by talon).
[–]mis7gun[o0dleet0o] (NA) 7 points8 points9 points 6 months ago
no you really cant get anywhere with xin if the opponent plays properly...
[–]SuperPanic 7 points8 points9 points 6 months ago
No, You simply have to be a man and let the warrior spirit fuck Ashe in the face.
[–]TrueSol 1 point2 points3 points 6 months ago
If you want a Xin buff, just play this in the background next time. Guaranteed win.
[–]basilxd 24 points25 points26 points 6 months ago
nerf irelia
[–]Nyandalee 2 points3 points4 points 6 months ago
My best jungler and favorite TT character. Its unfortunate he falls off so hard late game, and he was only nerfed because he mopped up the lower elos. He was never a solid tourny pick, but because people under 1400 elo couldnt handle him, he got nerfbatted.
[–]bobdisgea 10 points11 points12 points 6 months ago
I wish they would do something to malzahar so he fit in the meta better
[–]TyrantPotato 11 points12 points13 points 6 months ago
Don't worry, the meta will be shaken up after the flash nerf.
[–]Praxis1452[Praxis1452] (NA) 14 points15 points16 points 6 months ago
Malz has no escapes or any kind of movement ability. He will be even worse after the flash nerf.
[–]TyrantPotato 8 points9 points10 points 6 months ago
No one can flash away from his ult anymore.
[–]mooocow 14 points15 points16 points 6 months ago
But Malz usually flashes in to get his combo off.
[–]Cratonz[Cratonz] (NA) 5 points6 points7 points 6 months ago
Do you even play Malz? That's not even slightly his problem right now.
[–]Cratonz[Cratonz] (NA) 2 points3 points4 points 6 months ago
They need to make his ult more reliable (no more if this I counter-cc'd you while suppressed crap or ult latching after you've already clicked away causing it to instantly cancel). Next, they need to make W more meaningful. Q is a nice skillshot with good range, damage, and silence. E is useful for farming and pinching people between it and Q. W is completely useless if you aren't also ulting them. Considering the two edge cases (1 tick vs entire duration) it's also problematic to balance; it was the direct reason Malz got a massive nerf and fell out of competitive play. Just dump W and make it something else.
Or they could do the same for W as they did for Nasus' E. Put half the damage upfront. This would make it more reliable as a single nuke while still be usable in combo with ult.
It could be a little too good though, so they would probably need to tweak the numbers a little bit for that.
[–]RaihaanHiMsElF 10 points11 points12 points 6 months ago
How about lux, first champ i ever bought needs some love
[–]Weebus 10 points11 points12 points 6 months ago
Lux is extremely viable as an AP mid. I've been doing insanely well with her with a variety of builds... pretty much winning every game and carrying HARD (20/5/20ish every game). The only champions I have trouble with mid are Annie and Kassadin.
My builds vary, and the guides have plenty that work... so I won't get into that. However, the key to playing her... harass properly. R>E>Q>W. Land Q and E, auto attack once, explode E, auto attack again... repeat till they're low enough to QER combo.
Late game, sit back and basically kite people. Keep them off of your carries with your Q and slow them/damage them with E. Use your ulti early in the fight so it's up again to pick people off. I can't tell you how many times we've lost all but me and I've finished 3-5 of their team off for the ace with <20% of my hp. Use your running abilities to kite them to death.
Also, you need blue buff constantly. Shit is OP on her.
[–]Vondruke[Huggles] (EU-West) 2 points3 points4 points 6 months ago
Also Mejai. Lux is one of the few chars on whom a Mejai is a safe bet 80% of the time (random stats ftw)
[–]kapperbeast[kapper da beazt] (EU-W) 1 point2 points3 points 6 months ago
i am not a lux player by any stretch but it seems that lichbane is really popular on her and i really don't understand why when her entire kit is yelling snipe and kite and by the time you get lichbane on her bruisers are strong enough to dash to you and kill you
[–]JediMstrMyk 1 point2 points3 points 6 months ago
But I feel like there are SO many times when i use her ult and the lazer passes right over the enemy champ. (I know it was also in Dunky's Lux video where that happend) Also I feel like her ult range isn't far enough
[–]RaihaanHiMsElF 1 point2 points3 points 6 months ago
yeah her hitbox doesn't seem to work perfectly
[–]smmalis37 10 points11 points12 points 6 months ago
I'm surprised nobody's mentioned Vladimir yet.
[–]harabec01 17 points18 points19 points 6 months ago
His skillset is just frustrating to play against. If he is ever at a point where he is equally viable to other mids, the rage on the forums will be endless.
[–]Fedcoshark 13 points14 points15 points 6 months ago
There was a link to a forum post on here about a week ago that said that they are purposely keeping Vlad sub par and they don't want him to be a viable pick. They said they learned a lesson from Vlad.
[–]MrScribbles 4 points5 points6 points 6 months ago
Why? What lesson? o_o
[–]nameeater 16 points17 points18 points 6 months ago
His whole kitset, nuke+heal, escape/slow/damage pool, aoe skill + aoe ult.
But I believe the biggest issue is his passive, same reason Jax has been in and out of a state of brokeness, and part of the reason they changed Kayles passive.
[–]LotusFlare 4 points5 points6 points 6 months ago
Basically, making a champion with no downside to harassment.
Riot likes it when you can't constantly harass the other players due to some constraint. Whether it be that the skill costs HP, or mana, or it puts the player in a disadvantageous position (melee champs must be in melee range to harass). Vlad has ZERO risk or cost to harassment. In fact, his harass pays him to do it. Riot reeeeeeeally doesn't like this and has said that they're not sure how to balance it. It's too easy to accidentally make him absurdly good (like he used to be), so they're just leaving him at the "meh" level that he is now.
They also expressed concerns about Kennen's shuriken harassment (due to having energy instead of mana), but apparently being blocked by creeps is good enough.
[–]mafaraxas 10 points11 points12 points 6 months ago
Also, trollpool.
[–][deleted] 5 points6 points7 points 6 months ago
But once you get revolver+lucidity, you will just keep harassing FOREVER as vlad.
[–]forthelol 3 points4 points5 points 6 months ago
Karma, Vlad, Brolaf Bro of the Brocean, Morde. No more pubstomp Mordes lately, so Riot might get fishy with buffing him.....
[–]mortiphago[Baldween] (NA) 3 points4 points5 points 6 months ago
Maokai is one of those "actually damn good but oh so obscure" champions... Not saying i'd like him buffed, but maybe just showing some attention to him...
[–]Eladir[Eladir] 2 points3 points4 points 6 months ago*
More of the champs that never get played:
Eve, Mundo, Karma, Mord, TF, Vlad, Veigar, Twitch, Sivir.
Amusing how most of those champions are champs that many would hope not to see become exceedingly viable :)
[–]Jiggit[Jiggit] (EU) 2 points3 points4 points 6 months ago
Veigar. I honestly think something like mana reductions on all his spells would change it. I mean he has a mana gain passive equivalent to Tear, and you can take a mana regen doodad first item and you still have to make a choice in lane between actually harassing your opponent at all or using his Q to last hit. Basically if you have any kind of aggressive opponent you're forced to nerf your late game by saving mana to defend yourself and not farming q to an effective level Also he's almost completely shut down by mercury treads.
[–]Ganthor[Garekk] (NA) 2 points3 points4 points 6 months ago
Veigar. Mana regeneration early game blows, mana costs are huge, cooldowns are ridiculously long, easily harassed in lane.
If you play Veigar you can either harass your opponent in lane and most likely not kill them because of his crappy early game damage, or you can try to farm your Q while being constantly harassed yourself with no real way to respond unless you want to go OOM and therefore miss a lot of Q farm.
In normals he's really good because no one ever gets it into their heads that harassed Veigar = useless Veigar. Unless he has a minimum of 50-75 minion kills before the midgame, he just cant make it. He'll essentially be there for his stun and that's it.
I like Veigar because when your opponents are stupid, he kills everything. I dislike him because when your opponents are smart, he's practically useless. You get focused first in teamfights, you get harassed in lane, and everyone gets a Banshee's Veil.
Veigar needs some work. I dont know what, honestly. Maybe a buff to his passive so he can do something other than get shot at early game. Maybe reduce the cooldown of his ultimate in exchange for some damage. Hell, I dont know.
[–]kaiseresc 2 points3 points4 points 6 months ago
Mundo. Obviously.
And btw, Morgana was actually good prior to the buff. Not as an AP-Carry, but with an AoE comp or a double AP comp she was quite good. I won many mid lanes with Morgana. Now she's just a beast, obviously. But she was good before. And Kennen was good too, even saintvicious was "omg kennen so gud" before the buff, and after the buff he was like "meh, didnt change much".
[–]AetherThought 2 points3 points4 points 6 months ago
Blitcrank/Poppy!
[–]Gitwizard 6 points7 points8 points 6 months ago
They recently made Twitch cheaper.
And they're complete Cockeyes for it as people have actually started playing the annoying little prick.
[–]Talby1 4 points5 points6 points 6 months ago
shen, he does freakin nothing. NOTHING.
[–]RielDealJr[RielDeal] (NA) 1 point2 points3 points 6 months ago
Them nerf swords.
[–]crombrodin 18 points19 points20 points 6 months ago
Twisted Fate.
The nerf to his ult has made him worthless in anything but a niche role of pushing towers.
[–]Metalhawk[Danelplane] (EU-West) 18 points19 points20 points 6 months ago
AP TF is still viable. His ganking ability just requires you to move a bit to the sides but it is par none as he can 4 man gank a bottom lane if the jungler comes in too. A lot of his bugs were fixed a while ago and I still play him whenever I feel like I am awake and can have constant attention with my card picking and map awareness. He is a very difficult champion to master but very powerful.
[–]crombrodin 2 points3 points4 points 6 months ago
I wish I could agree with you. AP TF is probably the best way to play him to be useful in team fights, but there are too many better burst characters than him to even make TF worth it.
[–]Druiddroid[Druiddroid] (NA) 2 points3 points4 points 6 months ago
TF is good if his player is excellent at positioning. He doesn't have the burst of most AP carries, but he does a nice amount of damage, has good utility with stun/ult, and he is great in standoffs when he uses his Q to poke.
[–]Rayofpain 4 points5 points6 points 6 months ago
Whatever you think of him, he was good enough to be first banned during IEM Guangzhou in multiple games by non other than CLG.
In the right hands of course.
[–]games2007 1 point2 points3 points 6 months ago
Twisted Fate ;)
[–]JeepTheReal[JeepTerran] (NA) 1 point2 points3 points 6 months ago
Heimerdinger! The ult rework and mana cost decrease on his turrets were a really big step in the right direction, but he needs some more scaling on his rockets and his turrets need some survivability (immunity/resistance to AOE damage and more armor). Bugfixes on turrets would also help a lot too.
He has a really good early though, so it could get nerfed for a better end-game.
EDIT : 145 mana for level 5 rockets is really stupid.
[–]Greymore 1 point2 points3 points 6 months ago
I'm inclined to say Swain, myself. I've been playing a lot more of him lately, and very very rarely do I see another. Most games I play as him, no one seems to know what he does. Likewise it's very rare that I see another Swain about. Still think he's fine as is, just a little time in the spotlight wouldn't hurt.
[–]lukitsalvin 1 point2 points3 points 6 months ago
I want me a Kayle buff
[–]Grievous958[The Black Hand] (NA) 1 point2 points3 points 6 months ago
MUNDO
[–]Irrelvvv 1 point2 points3 points 6 months ago
shen
nunu <3
[–]phooez 1 point2 points3 points 6 months ago
Miss Fortune should get rebuffed, since greaves came out she's preety much useless champ. I'd love to see her buffed again since I used to main her when she came out.
[–]qmsq 1 point2 points3 points 6 months ago
after the HUGE nerfs to them - mundo and eve
You are WRONG.
DYRUS brought Olaf out of obscurity, not Riot
KOREANS brought Shaco out of obscurity, not Riot
META-SHIFTING brought Morgana out of obscurity, not Riot
The only things Riot brought out of obscurity is Kennen (with buffs) and Kog'Maw (with insane buffs)
[–]friendlyfire(NA) 2 points3 points4 points 6 months ago
Actually, Riot did some QoL adjustments to Morgana and buffed her slightly. I never saw her before they did that.
[–]KingNine 3 points4 points5 points 6 months ago
I'd like Shen to be touched up. His energy costs need to be lowered, especially Shadow Dash. His W is bland and crappy.
I'd also like to see Mundo get some attention.
[–]Blankeds_ 3 points4 points5 points 6 months ago
His W is just plain stupid considering his role and general build pattern.
As much as mundo is kind of in a bad place, do you really want to go up against cleaver spam in lane? I mean, do you really?
[–]bulletr0k 3 points4 points5 points 6 months ago
I just want more Udyr skins. Some Maokai/Teemo buffs would be nice too.
[–]basilxd 9 points10 points11 points 6 months ago
Teemo buffs?... seriously?
Maybe so he's not so squishy, but he already does alot of damage
[–]nameeater 1 point2 points3 points 6 months ago
Totally agree, Teemo is still a super viable solo top, he just doesn't fit the current meta of putting your tanky champ up top.
Any buffs would require changing other stats, less squishy, less damage etc.
[–]Ayotte[MID ONLY THX] (NA) 2 points3 points4 points 6 months ago
Teemo can beat a lot of bruisers top
[–]OneJuno 5 points6 points7 points 6 months ago
Teemo hard counters a lot of bruisers top
FTFY
[–]RobotVandal 1 point2 points3 points 6 months ago
By no stretch of the imagination does he do a lot of damage. In fact, his base damage is the lowest in the game.
[–]RobotVandal 2 points3 points4 points 6 months ago
Teemo needs a damage buff attached to his E, maybe and additional active. Like his w
[–]dydxexisex 2 points3 points4 points 6 months ago
Tristana.
[–]digglez 1 point2 points3 points 6 months ago
Seriously?
She is totally fine, if not OP at late game.
You do read all of her abilities right? Her AD scales super well and has a 90% atk speed buff. Her jump resets on a hero kill...
Get out of here, bro.
[–]mad_crabs 0 points1 point2 points 6 months ago
I hope to see some mundo changes. His ult is stupid fun to play with. I've only see one mundo do well though.
[–]djrender 0 points1 point2 points 6 months ago
VLAD, even though riot hates him.
[–]xx0wnag3xx 0 points1 point2 points 6 months ago
the thing is that there was not anything wrong with olaf before and now i think they have over done it
[–]vantharion[vantium] (NA) 0 points1 point2 points 6 months ago
Taric, Nunu, Veigar, (Stealth Rework for Eve/Twitch), Mundo, Sivir
[–]RoaringManiac[Jellal] (NA) 0 points1 point2 points 6 months ago
Nunu, easy to buff and not be OP yet keep him viable.
[–]Tolio 0 points1 point2 points 6 months ago
I know they tweaked her a bit ago but it didn't help her at all. So i really want them to rework Miss Fortune.
[–]Roflkopt3r[Teekesselchen] (EU-W) 0 points1 point2 points 6 months ago
They could re-remake Kayle. The remake was an utter failure that turned a viable hybrid into a not so viable whatever that tends to be used as a bad ad carry.
Heal nerf was fine but everything else was better and still balanced before remake.
[–]Ramaladni 0 points1 point2 points 6 months ago
When seeing this post, it wasn't difficult to foresee the names of many, many champions. People are afraid to try new things. Top players (and not Riot) brought unused champions out of obscurity (HotshotGG Nidalee, TheRainMan Teemo, among others).
But barely anyone is gonna bother theorycrafting or trying different playstyles on the same champion. They'd prefer playing Cassiopeia or Morgana and insta-win their lane.
[–]persoon 0 points1 point2 points 6 months ago
I certainly wouldn't play her but I definitely feel that Miss Fortune doesn't do nearly as much damage as her AD carry counter parts, and I feel that the base stats of newer champions are ridiculous when compared to some of the older champs.
[–]StevefromRetail 0 points1 point2 points 6 months ago
Ezreal saw an unusually high amount of play in IEM New York and Guangzhou. But I still think his health needs a buff, especially when Graves can buckshot you and you lose half hp immediately. If nothing else, his damage needs to scale better or have his Q proc with crit to be in line with other AD carries.
[–]Ebonyknife 0 points1 point2 points 6 months ago
Kayles pretty fuckin bad at this point.
Also malphite and leblanc. Leblanc in particular is pretty fucking useless against people she can't burst.
[–]lgoasklucyl 0 points1 point2 points 6 months ago
I know he's pretty great where he is, but I would love to see Sion's ult actually complement his kit a little bit better. His ult feels like it belongs on Olaf to me.
edit: also, Sivir. I loved playing her when I first started, something about her just doesn't click anymore.
[–]invictus248[invictus umbra] (NA) 0 points1 point2 points 6 months ago
I JUST WANT A NEW ASHE SKIN :(
[–]anarkandi 0 points1 point2 points 6 months ago
So I've been playing Karma for sooooooooooooo many games.. and I don't think she needs a buff in her skill damage, her damage is crazy, the range with the shield is really good.. But I think spirit bond needs a rework in how the skill works. She should get a cool ability, like everyone else does. Maybe something that lets her get close, to use her abilities more, since her heavenly wave is so short range? I'd say an ability that makes her go invisible for a shorter duration of 2-3 seconds, and decreasing damage taken slightly.
[–]zeldrak[ZeIdrak] (EU-W) 0 points1 point2 points 6 months ago
Twitch is still a good carry, when you're not dumb enough to think stealth will save you from every situation.
I would love to see Leona being more used in games, but ultimately, I'd like to see a (more) viable jungle Shen :D and a more supportive Karma (even though she's crazy strong AP top). Sivir could use a bit or range on her auto attacks to make her more viable too.
[–]KungfuDojo[KungfuDojo] (EU-West) 0 points1 point2 points 6 months ago
Shyvanas fireball should proc any kind of CC. A slight slow might be best.
And ye I think she will drift into unused status right after the incoming free week if there arent any changes.
[–]Atlas_the_titan 0 points1 point2 points 6 months ago
Trundle, just to expose that secret society.
[–]autobulb 0 points1 point2 points 6 months ago
They never will, but Poppy. My proposed fixes would be something like Irelia's mana bonus when you kill a creep with your Q to help her pitiful lack of farming ability and/or a larger mana pool. And more importantly to fix the collision detection with her charge. Vayne has the same type of skill but her collision almost never fails while Poppy's is extremely hard to land.
[–]torwori 0 points1 point2 points 6 months ago
Poppy please.
Mundo. He was already underplayed on SR and they nerfed him because of how he was on TT. Which made him even worse on SR.
He has the best skin in the game needs to be made more viable.
[–]Yorn[Unhandled] (NA) 0 points1 point2 points 6 months ago
All these champs and no one mentions Pantheon. :(
The Riot change to him being tanky DPS just made him a cruddy version of Xin, IMHO. Not really tanky and not really DPS. In fact, I can't believe Talon's rake is like Pantheon's E done 5 times better (it can actually clear waves of creep).
[–]superkrups20056[SolankTheTank] (NA) 0 points1 point2 points 6 months ago
LeBlanc!!
Malphite, Eve, Mundo. Not because I want to play them, but because I think they're just simply to weak.
[–]Cleansing_Fire 0 points1 point2 points 6 months ago
They brought Kennen out of obscurity? When did that happen?
[–]simjohn 0 points1 point2 points 6 months ago
Katarina needs buffs after the nerf to gunblade. It nerfed the champions that were OP with it but Kat needed it.
[–]tg989[Firaxai] 0 points1 point2 points 6 months ago
Eve, big time.
[–]Fafurion 0 points1 point2 points 6 months ago
Lux.
[–]Katerak[Katerak] (NA) 0 points1 point2 points 6 months ago
ok i'll be the one to say it, SHEN BUFFS!
all it takes is a username and password
create account
is it really that easy? only one way to find out...
already have an account and just want to login?
login
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